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Today a server-side update was released for Dead Frontier 2 addressing some bugs, balance issues, and implementing a few 'quality of life' changes. This update does not require a client update but you may need to restart the game for the changes to take effect. The patch notes can be found below.
- Market windows will now go back instead of fully closing on exit
- Market improved so you can search in all categories at once
- Market search improved so you can type any part of the name (IE type 'shells' to find 12 Gauge Shells)
- Fixed a bug that stopped you trading when market selling list full
- Reduced level of bosses on streets
- Removed street bosses from Dallbow
- SMG damage increased 25%
- Looting grades changed so that boosting lower grade find chances will not negatively impact higher grade looting chances
- Roid Hulk boss made a little easier
- Fixed a mission log text bug
- Level requirement generation changed, so that they more accurately reflect the power of the item
- Stats on weapons tweaked so they make more logical sense (no melee buffs on guns etc)
- You can now stun worms with melee, making killing groups of them easier