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Stats represent your skills and abilities. There are currently 27 Skills in the game.

Introduction[]

Once the player finished the character creation part, the game will start. The player will receive 1 point at the beginning, where they can spend it on the said skills. The player can maximize their level up to level 50, but that's not the end. Once the player achieves the 50th level, they can continue to earn Prestige Points, Rare Enhancers, Elite Enhancers and Dyes. This is done by continuing to earn experience points, every 500,000 exp the player received a Rare Enhancer and a random Dye, and every 5,000,000 exp they will receive an Elite Enhancer and a Prestige Point, up to a maximum of 10 Prestige Points.

Experience Per Level[]

The following statistics has been cataloged to represent the amount of experience required per level before the player can move onto the next.

Starting Lvl EXP Prev > Next Exp 0 > Next Final Lvl
0 0 0 1
1 250 250 2
2 500 750 3
3 1,000 1,750 4
4 2,000 3,750 5
5 3,000 6,750 6
6 4,000 10,750 7
7 6,000 16,750 8
8 8,000 24,750 9
9 10,000 34,750 10
10 12,000 46,750 11
11 14,000 60,750 12
12 16,000 76,750 13
13 18,000 94,750 14
14 20,000 114,750 15
15 22,000 136,750 16
16 24,000 160,750 17
17 26,000 186,750 18
18 28,000 214,750 19
19 30,000 244,750 20
20 36,000 280,750 21
21 42,000 322,750 22
22 48,000 370,750 23
23 54,000 424,750 24
24 60,000 484,750 25
25 66,000 550,750 26
26 72,000 622,750 27
27 78,000 700,750 28
28 84,000 784,750 29
29 90,000 874,750 30
30 100,000 974,750 31
31 110,000 1,084,750 32
32 120,000 1,204,750 33
33 130,000 1,334,750 34
34 140,000 1,474,750 35
35 150,000 1,624,750 36
36 160,000 1,784,750 37
37 170,000 1,954,750 38
38 180,000 2,134,750 39
39 190,000 2,324,750 40
40 200,000 2,524,750 41
41 210,000 2,734,750 42
42 220,000 2,954,750 43
43 230,000 3,184,750 44
44 240,000 3,424,750 45
45 250,000 3,674,750 46
46 260,000 3,934,750 47
47 270,000 4,204,750 48
48 280,000 4,484,750 49
49 290,000 4,774,750 50
50 5,000,000 9,774,750 50+1
50+1 5,000,000 14,774,750 50+2
50+2 5,000,000 19,774,750 50+3
50+3 5,000,000 24,774,750 50+4
50+4 5,000,000 29,774,750 50+5
50+5 5,000,000 34,774,750 50+6
50+6 5,000,000 39,774,750 50+7
50+7 5,000,000 44,774,750 50+8
50+8 5,000,000 49,774,750 50+9
50+9 5,000,000 54,774,750 50+10

Things to be reminded of[]

  • Players have the freedom to choose whatever perks and skill they want. But, a thing to remember is to maximize those important perks as they will play a crucial role not only in the beginning but in the end game as well. Players will notice what perks and skills will they want once they begin traversing to different locations, fighting the zombies, and completing missions.
  • Players gain 1 point at every level up and they can choose to leave the point as it is as the players are not forced to distribute the point first before they are able to receive more experience points.
  • Your health will go down to a critical level, precisely at 25 health points every time you die. Your stats will also degrade while in critical status, so it is recommended to medicate your character as much as possible to remove the debuffs.
  • The number of inventory slots can be increased with the help of perks or with items that have an additional inventory space. The items that can give such bonus will depend on its quality.

Rare, Elite Enhancers and Dyes[]

Enhancers have been added to the game, which are a one time use item that will enhance an item to either become a Rare or Elite item which will keep it's current stats and will have either 3 or 4 stat rolls for Rare, and 5 or 6 rolls for Elite. The numeric value of all stats will also be randomized again.

Enhancers have added value to certain Superior items and high level common weapons, as you can now turn them into potentially very good items. For example, a level 10 Superior Hat with 5% Damage vs Mutated and 3% Headshot damage could be Rare Enhanced into a level 30 item with 35% Damage vs Mutated and 35% Headshot Damage with 1-2 extra random stat rolls such as 15-35% Reloading Speed.

Rare Enhancers can be obtained by gaining 500,000 Experience points after reaching level 50 (Max Level), this was implemented to make completing missions, challenges and killing more enjoyable at max level, so that no experience is wasted.

The Rare Enhancer will turn a Common or Superior gear piece (including vehicle parts) into a Rare item. It will keep it's current stats and re-roll the numbers, and end up with 3 or 4 total stats randomly (not including base stats such as -3% Incoming Damage on Combat Boots). If you use it at level 30, then it will usually roll the level of the item between 20 and 30, often similar to the level of boss loot in level 30 areas.

Elite Enhancers can be obtained by gaining 5,000,000 experience points after reaching level 50, you will also gain a prestige point (up to a maximum of 10). This experience counter can be viewed by opening up your inventory screen, and clicking on View All stats.

The Elite Enhancer will turn a Common, Superior or Rare Weapon or Clothing into an Elite item. It will keep it's current stats and re-roll the numbers, and will end up with either 5 or 6 total stats (Not including base stats such as -3% incoming damage on Combat Boots).

Dyes were also added to the game with Rare Enhancers, after reaching 500,000 experience points whilst level 50 (max level) you will be awarded with 1x Rare Enhancer and 1x Random Dye. Dyes are used on clothing to change their color to the color of the dye, it is a one time use per piece of clothing, and cannot be used on special cosmetics. They can be farmed endlessly as long you keep on farming 500,000 experience points. Also certain dyes can't be used on certain clothing items such as the Doctor's gloves.

The obtainable Dye colours from reaching 500,000 experience points are: Red, White, Yellow, Grey, Green, Brown, Blue and Black.

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