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Introduction Edit

Status effects refer to any condition that can either hinder or improve the character's stats for a period of time. There are two types of status effects: positive and negative or buff and debuff. Buffs or debuffs can be gained from the food, drinks, or medicinal items your character consumes. After consuming the items, an effect may be triggered for a certain period of time. Players cannot stack up the effect that an item can give, but they can refresh the duration every time they consume the same item.

Items that Apply or Change Statuses Edit

Status Changing Food Edit

  • Coffee Granules - Cures: Intoxicated and Causes: Stimulated


Status Changing Drinks Edit

  • Iced Coffee - Causes: Stimulated
  • Energy Drink - Causes: Stimulated


Status Changing Medicine Edit

  • Iodine Tablets - Cures: Radiation Poisoning and Causes: Radiation Resistance
  • Burns Kit - Cures: Burn and Causes: Burn Resistance
  • Antibiotics - Cures: Infection and Causes: Infection Resistance
  • Bandages - Cures: Bleeding and Causes: Bleeding Resistance
  • Paramedic's Bag - Cures: Infection, Bleeding, Radiation, and Burn


Buff Details Edit

Buffs from Medicine Edit

  • Infection Resistance: -100% Infection chance for 5 minutes.
  • Bleeding Resistance: -100% Bleed chance for 5 minutes.
  • Radiation Resistance: -100% Radiation Poisoning chance for 5 minutes.
  • Burn Resistance: -100% Burn chance for 5 minutes.


Buffs from Food Edit

Stimulated:

  • +5% Movement Speed
  • +5% Aim Speed
  • +5% Attack Speed


Debuff Details Edit

Debuffs from Infected Edit

Bacterial Infection:

  • -5% Movement Speed
  • -5% Aim Speed
  • -5% Attack Speed
  • -1% Health Per Minute


Bleeding:

  • -2% Health per minute.


Radiation Poisoning:

  • -5% Body Damage
  • -10% Minimum Accuracy
  • -10% Maximum Accuracy
  • -1% Health per Minute

Severe Burns:

  • +50% Incoming Damage


Debuffs from Poor Survivor Management Edit

Dehydration:

  • -5% Body Damage
  • -10% Minimum Accuracy
  • -10% Maximum Accuracy
  • -1% Health Per Minute


Dying:

  • -10% Movement Speed
  • -10% Aim Speed
  • -10% Attack Speed


Starvation:

  • -5% Movement Speed
  • -5% Attack Speed
  • -10% Aim Speed
  • -1% Health Per Minute


Debuffs from Food Edit

Intoxicated:

  • -5% Body Damage
  • -10% Minimum Accuracy
  • -10% Maximum Accuracy.
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