Stat Rolls[]
Here is the list of possible additional Modifiers that can be rolled onto Vehicle Parts items when the item is looted or enhanced (i.e. modifiers additional to any possible base modifiers listed in the table further below).
- Vehicle MPG (Miles Per Gallon) - faster reduces fuel travel cost
- Vehicle MPH (Miles Per Hour) - faster reduces energy and hydration travel costs
- Vehicle Fuel Capacity
- Vehicle Inventory Slots - every +5% gives an extra slot up to the maximum of 80 at +300%
List of Vehicle Part[]
- The scrap value listed in the table below is for items of Common grade. The scrap value will scale accordingly for items of other grades:
- x 0.5 for Damaged
- x 8 for Superior
- x 16 for Rare
- x 32 for Elite
- x 128 for Unique (of the same level requirement band)
- If any modifiers are listed in the table below - these are for items of "Common" grade. Items of other grade may have additional modifiers or different values of base modifiers (including zero - in which case that modifier value will not be shown for the item).
Tires |
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Vehicle Slot: Tires
Scrap Value: $8
|
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Roof Box |
Vehicle Slot: Roof Box
Scrap Value: $8 +10% Vehicle Inventory Slots
|
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Exhaust |
Vehicle Slot: Exhaust
Scrap Value: $8
|
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Fuel Injector |
Vehicle Slot: Fuel Injector
Scrap Value: $8
|
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Cylinder Heads |
Vehicle Slot: Cylinder Heads
Scrap Value: $8
|
Damaged Vehicle Parts[]
- All "Damaged" grade vehicle parts have predetermined modifiers with negative values (which is different from "Damaged" Weapons and Clothing parts that have random modifiers):
- Damaged Tires
-10% Vehicle MPG
-10% Vehicle MPH
-25% Vehicle Inventory Slots - Damaged Roof Box: not in game
- Damaged Exhaust
-10% Vehicle MPG
-10% Vehicle MPH
-25% Vehicle Fuel Capacity - Damaged Fuel Injector
-25% Vehicle MPG
-25% Vehicle MPH - Damaged Cylinder Heads
-5% Vehicle MPG
-5% Vehicle MPH
-5% Vehicle Fuel Capacity
- Damaged Tires